Grand Chase
- Area: North America
- Official Site: Grand Chase
- Publisher: Ntreev
- Developer: KOG Studios
- Platform: Microsoft Windows
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Overview
"Grand Chase" is a 2D side-scrolling action MMO co-op dungeon crawler, with anime inspired graphics and three available character choices.
Features
- Dozens of stages
- Cooperative Game play
- Enticing Quest rewards
- Players can switch between characters
- Battle Mode for PvP and Park channel for chatting
- Area: North America
- Official Site: Grand Chase
- Publisher: Ntreev
- Developer: KOG Studios
- Platform: Microsoft Windows
Review
Reviewed by Mister Chase
There are three characters to play as a new player but eventually others become available as players level up the original three. In total there are currently 8 classes but more are currently in the works. The 8 classes available now are: Knight, Archer, Magician, Spell Knight, Spearman, Crossbow, Alchemist, and Dragon Knight. Each player can alternative between the characters he has unlocked and each one gains experience independently.
The basic concept of Grand Chase is for 2-4 players to work together to clear dozens of multi-roomed dungeons, each with a boss at the end. This sort of game play is rarely seen in free MMOs which is unfortunate since these sorts of games were popular once upon a time. (think Gauntlet Legends) There are a total of three continents, each with multiple levels, and each level has several difficulty settings. Oddly, most of these stages are not available to new players, who must first complete each stage SEVERAL times in order to finish missions. Missions are quests which usually require the player to play a specific stage but unlike most games the quest rewards in Grand Chase are very helpful and important. Entire armor sets are given away by completing beginner stages.
But even with the colorful graphics, the rewarding quests, and the large number of stages, Grand Chase is far too repetitive. Its not just the fact that I had to play the very first level no less than 5 times, but more importantly the combat system is extremely dull. In an interview the developers specifically mentioned that Grand Chase was designed NOT to be a button masher but that happens to be exactly what it is. Even the ranged classes will end up walking right next to monsters and spamming one button until the monster is defeated. The horrible AI means the monster being attacked is almost certain to simply stand still and wait to die. At first this is great since it means players can rush through levels and collect their amazing quest rewards but that can only keep players excited for so long. Even the boss fights are rarely a challenge, especially if playing with 3-4 people.
Besides the main cooperative mode, Grand Chase offers a PvP Battle but like main mode, there are very few active players. The only channel players can expect to find a battle is the free channel where they will stand little chance against far more powerful players. But even with enough players, the small map sizes and 2D graphics guarantee that anything besides a 1v1 will quick ly devolve into chaos. There is also a 'Park' channel where players can move around and chat but not much else. With a low game population and repetitive, dull combat Grand Chase is a difficult game to recommend. As a casual game, or a game for a younger audience, Grand Chase could prove to be quite entertaining. Fast experience rates mean players will likely level every stage and with each stage taking only a few minutes to complete, players can expect rapid character growth which makes Grand Chase ideal for those without hours to burn each day.






























